#pragma once

#include <vector>
#include <string>
#include <map>
#include <list>
#include <algorithm>
#include <vector>
#include <stack>
#include <queue>
#include <sstream>
#include <bitset>

#include "core/types.h"
#include <d3d9.h>
#include <d3dx9.h>

#pragma comment(lib,"d3d9.lib")
#pragma comment(lib,"d3dx9.lib")

using namespace std;